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Fusionplay Media

Selected work

Systems we have built.

Three illustrative engagements, anonymised: live events at scale, a shared platform for social games, and an engine built around one mechanic.

  1. Abstract study in deep red and black: two soft forms meeting in light.

    Competitive gaming operator · Live events

    Real-time tournament platform

    Matchmaking, live brackets and a spectator layer for an operator running thousands of concurrent sessions across weekly events.

  2. Abstract study in deep red: a smooth surface folding into shadow.

    Social games publisher · Messaging platforms

    Telegram play-for-fun game suite

    A set of lightweight multiplayer games built as Telegram mini apps, sharing one backend, one player identity and one payments integration.

  3. Abstract study in red: a single column of light rising through darkness.

    Independent studio · Simulation

    Custom engine for a simulation title

    A deterministic simulation core with editor and replay tooling for a studio whose central mechanic did not fit an off-the-shelf engine.

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